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uHumans2

uHumans2

16 Oct 20261 min read

  • entity

Simulated indoor and outdoor scenes with moving people, from MIT SPARK, released with the 3D dynamic scene graph work. Used to test scene graph and SLAM systems where the ground truth is known.

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6 papers:

  • Hydra++ (2026)
  • Hydra (IJRR) (2024)
  • Hydra-Multi (2023)
  • Mono-Hydra (2023)
  • Hydra (2022)
  • 3D Dynamic Scene Graphs (2020)

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Backlinks

  • Catalogue
  • Entities
  • Mapping and localisation
  • Hydra-Multi: Collaborative Online Construction of 3D Scene Graphs with Multi-Robot Teams
  • Hydra: A Real-time Spatial Perception System for 3D Scene Graph Construction and Optimization
  • Foundations of Spatial Perception for Robotics: Hierarchical Representations and Real-time Systems
  • Hydra++: Real-Time Hierarchical 3D Scene Graph Construction With Object-Level Shape Estimation
  • 3D Dynamic Scene Graphs: Actionable Spatial Perception with Places, Objects, and Humans
  • Mono-hydra: Real-time 3D scene graph construction from monocular camera input with IMU

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