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Gaussian splatting

Gaussian splatting

16 Oct 20261 min read

  • entity

A scene stored as millions of small 3D Gaussians that can be rendered in real time (Kerbl and others, 2023). Fast to render and explicit enough to edit, and it still needs good camera poses to start from.

Mentioned in

8 papers:

  • GS underwater study (2026)
  • Swimm3R (2026)
  • AquaFlow (2026)
  • Underwater enhancement and 3D review (2025)
  • RUSplatting (2025)
  • WaterSplatting (2025)
  • UW-GS (2025)
  • SeaSplat (2025)

Graph View

Backlinks

  • Catalogue
  • Entities
  • Neural radiance fields
  • Gaussian Splatting Underwater: A Controlled Cross-Regime Study
  • Visual enhancement and 3D representation for underwater scenes: a review
  • RUSplatting: Robust 3D Gaussian Splatting for Sparse-View Underwater Scene Reconstruction
  • Swimm3R: Splatting with Medium-aware SfM for Underwater 3D Reconstruction
  • WaterSplatting: Fast Underwater 3D Scene Reconstruction Using Gaussian Splatting
  • UW-GS: Distractor-Aware 3D Gaussian Splatting for Enhanced Underwater Scene Reconstruction
  • AquaFlow: A Monocular Gaussian Splatting SLAM for Underwater Streaming Reconstruction
  • SeaSplat: Representing Underwater Scenes with 3D Gaussian Splatting and a Physically Grounded Image Formation Model

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